About the role

Cloud Chamber is seeking a Lead Lighting Artist to shape the visual narrative of BioShock while leading a high‑performing art team. You will set lighting direction for real‑time environments and cinematics, ensuring consistency with the game's style and production goals. You’ll mentor staff, refine pipelines in Unreal Engine 5 (Lumen and Sequencer), collaborate with Core Tech and Production, and drive innovation with a hands‑on approach to meet ambitious deadlines.

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JOB OVERVIEW

Experience level

Senior

Location

Novato, CA

Occupation

Special Effects Artists and Animators

Industry

Software Publishers

Posted

today

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