About the role

Electronic Arts is seeking a Senior Character Artist for the Research & Engineering team in a hybrid role located in Redwood City, CA, with options in Montreal or Vancouver. You will lead real-time character asset creation, establish scalable pipelines, and mentor the team as the discipline grows. Candidates should have 8+ years in AAA game development with shipped titles, a strong portfolio of real-time characters, and expertise in Maya, ZBrush, Substance 3D, and modern engines such as Unreal

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JOB OVERVIEW

Experience level

Senior

Location

Redwood City, CA

Occupation

Special Effects Artists and Animators

Industry

Software Publishers

Posted

yesterday

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Senior Real-Time Character Artist - Hybrid (Onsite 3 days) at...