Cloud Build Systems Engineer - Hybrid
2kLos Angeles, CA
About the role
2K is seeking a Build Systems Engineer to migrate and optimize cloud-based game build pipelines across Unreal Horde and Jenkins. This role focuses on automating workflows, maintaining production-grade CI/CD pipelines, and monitoring system performance to maximize uptime. You will collaborate with developers, platform engineers, and DevOps/TechOps to standardize deployments, implement observability, and drive cloud migrations for reliability across studios.
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JOB OVERVIEW
Experience level
Mid
Location
Los Angeles, CA
Occupation
Computer Systems Engineers/Architects
Industry
Software Publishers
Posted
2 days ago
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