About the role

2K is seeking a Build Systems Engineer to migrate and optimize cloud-based game build pipelines across Unreal Horde and Jenkins. This role focuses on automating workflows, maintaining production-grade CI/CD pipelines, and monitoring system performance to maximize uptime. You will collaborate with developers, platform engineers, and DevOps/TechOps to standardize deployments, implement observability, and drive cloud migrations for reliability across studios.

Matching similar jobs

JOB OVERVIEW

Experience level

Mid

Location

Los Angeles, CA

Occupation

Computer Systems Engineers/Architects

Industry

Software Publishers

Posted

2 days ago

Tired of running searches?

Rank the roles you'd take once, and matches like these arrive on their own.

CREATE PROFILE